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KORVIC
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PostSubject: Magic Trees   Mon Jan 28, 2013 10:29 pm

This is a quick version of the magic trees for people to think about which scrolls they would like to look into. Please note that these are not the orders in which you learn the spells, and that depending on how your character develops you won't necessarily get everything in one category (I.E. if you're meh in Water/Ice magic and good at Telekinesis, you will have mostly Telekinesis spells, and a few water/ice spells without any of the absolute max level spells). I will be trying to draw up a proper skill tree diagram to show the way it should be learnt. All to come soon... more work... bleh... have fun! Oh, and to find out what each spell actually does, visit here: -Click this link-

--Mentalis-- ((Telekinesis))
Anvil
Disarm
Forcepush
Forcetoss
Levitate
Safefall
Switch
Telekinesis

--Liquidae-- ((Water//Ice))
Carpet
Entomb
Freeze
Geyser
Gills
Water
Waterwalk

--Navitas-- ((Fire//Lightning))
Combust
Explode
ExplosiveArrow
Fireball
Firenova
Flamewalk
Lightning
Storm
Stormblock

--Crevita-- ((Conjure//Necromancy))
Armor
Conjure
Minion
Summon
Wall

--Illusio-- ((Illusion))
Blind
Blink
Build
Confusion
Haze
Invisibility
Shadowstep
Stealth

--Terra-- ((Earth))
Dowse
Farm
Lifewalk
Lilywalk
Stonevision
Sun
Tree
Zap

--Curant-- ((Physical Changes))
Cripple
Drainlife
Food
Haste
Heal
Invulnerability
Leap
Pain
Phase
Poison
Prayer
Repair

--Mana-- ((Can be learnt over time by all))
Clarity
Empower
Lifetap
Reflect
Roar
Silence
Spellhaste
Volley
Walkway

--Basic-- ((Mech. Uses))
Bind
Forget
Help
List
Scroll
Spellbook
Teach
Unbind

--None--
Enderchest
Frostwalk
Gate
Lightwalk
Mark
Recall
Purge
Windwalk
Zeus

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Last edited by KORVIC on Mon Feb 04, 2013 3:05 am; edited 2 times in total
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Shorsand

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PostSubject: Re: Magic Trees   Tue Jan 29, 2013 3:47 pm

Needs moar FUS RO DAH.
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KORVIC
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PostSubject: Re: Magic Trees   Tue Jan 29, 2013 5:05 pm

KORVIC wrote:


--Mentalis-- ((Telekinesis))
Anvil
Disarm
Forcepush
Forcetoss
Levitate
Safefall
Switch
Telekinesis

Are these the spells you were looking for?


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PostSubject: Re: Magic Trees   Wed Jan 30, 2013 7:31 am

That's for Jedis, you twat.


Also, needs moar clerical magics.
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PostSubject: Re: Magic Trees   Wed Jan 30, 2013 1:50 pm

KORVIC wrote:


--Curant-- ((Physical Changes))
Cripple
Drainlife
Food
Haste
Heal
Invulnerability
Leap
Pain
Phase
Poison
Prayer
Repair

Dem Clerical Magicks^

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PostSubject: Re: Magic Trees   Fri Feb 01, 2013 2:56 am

I only see heal.. Well I suppose 'repair' could be considered as well..
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PostSubject: Re: Magic Trees   Fri Feb 01, 2013 2:59 am

Food, Heal, Invul, and Prayer

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